Hey everyone, Doddler here, the latest recruit to Mangagamer’s ever growing gang of English eroge workers. My expertise is on the technical side of things (hopefully the part you don’t have to see), handling exciting tasks such as scripting, programming, and text insertion. So far, I’ve been working with Mangagamer on the three upcoming Softhouse Seal titles, as well as one secret project, which I’m sure you’ll love, which I’ll touch on later.
First though, I’ll give a little bit of background on the localization process for those who aren’t familiar with it. When we get a new title to work on, we’re provided the scripts and relevant resources from the original Japanese company, and then we pass that on to our translator for that project. Once they’ve worked their magic, it goes off to the editor for cleaning up, and then the text gets sent back to the original company to be entered into the game. Once it’s playable, we hit off a period of back and forth with testing and fixing errors until the game is solid enough for release.
Unfortunately, it’s easy to get hung up on the last few steps. Language can stir up trouble (technical issues are fairly common), and often having people to do the job can be an issue as well. See, a lot of the Japanese companies in this industry aren’t actually very big; the majority of them compare similarly to what we call indie developers in regards of staffing and budget. Handling text insertion and bug fixing can be a big job, as these games can be deceptively huge (The English Harukoi Otome script clocks at a whopping 714,000 words!) The development of new titles often takes priority for these businesses, and it’s not too uncommon that delays can happen on titles as a result.
So in a nutshell, my job is to help streamline the process by tackling the scripting and text insertion portions of the job on some of our upcoming games. What I hope it all means is that we can see a faster turnaround on scripting, and I’m hoping if I can have any say in the matter, a more polished end product. It also means that when if things go wrong, I’m the guy you get to blame!
As I mentioned earlier, I’ve been involved in working on all three (for now) Softhouse Seal titles that we’ve announced. For anyone not immediately familiar with Softhouse Seal’s games, the brand is largely known for their relatively lighthearted, inexpensive, sex focused titles. If that’s not your thing then don’t worry, we haven’t forgotten about you, but for those who play these games for the sexy bits, you’re in for a bit of a treat.
Kouryuu’s been covering it a bit recently, but the first game I’ve gotten to work on is Sexy Demon Transformation. You take the role of Ashiya Yamato, a prodigy exorcist. While demons have become weak and nearly powerless in the modern age, the exorcists like Yamato still work by night to keep them from causing mischief and to keep the knowledge of them from normal people. After being screwed out of competition to determine the next head of the exorcist organization by his childhood friend Abe Asuka, Yamato teams up with the demons he previously sought to exterminate to get his revenge. With the help of his new partner the (once) great demon Nurarihyon, he learns the technique have a demon possess him and use their abilities. Sexy time ensues.
While the game premise might sound overly dark, the not-always consensual scenes are not necessarily the focus, and I’m not sure it ever really takes itself seriously enough to be very offensive in that regard. The main focus here is on the variety of creative sexual scenarios that are available with the demon possession technique. The demons themselves are all easily recognized for those familiar with Japanese Folklore. There are umbrella demons, ghosts, giant octopi, (toilet) paper demons, and more. I’m also not sure if Kouryuu mentioned it, but the game also contains several animated sexy scenes as well, I believe one animated scene for each of the four heroines. Consider picking this one up when it’s released on the 14th!
The second game that we have up and coming which we have already begun beta testing is Boob Wars: Big Breasts VS Flat Chests. The game takes place in a world split by conflict after an incident that left the world’s women with either very large, or very small busts, with no in between. The divided world became split into two distinct factions; the Big Breast Kingdom and the Flat Chest Tribe, both still constantly at war with each other.
But behind the scenes there is a group known as the Erorists, the name being a portmanteau of erotic + terrorist, the Erorists are erotic mercenaries for hire who are trying to steer the course of the war. Our hero is Takamura Manabu one such Erorist, one of the top operatives in the organization. Manabu receives his final mission: seduce one or both of the queens leading the two tribes, and bring an end to the Boob Wars.
Obviously as you can imagine, Boob Wars isn’t an overly serious game, but it is good at what it does. There is some gameplay here as well, as combat takes place in a card battle mini-game. Like Sexy Demon Transformation, the game boats a variety of different (and creative) scenarios for erotic scenes, as well as several animated H scenes. If you’re a fan of big breasts, flat chests, or perhaps even a fan of both, there are some good times to be had here.
The third game we have is SSSS: Super-Secret Sexy Spy. You play Iiyama Hunt, a covert operative of FAPPS- the Federal Agency of Pussy Protective Services – working to protect women’s reproductive health. Hunt is armed with a License to Sex, a tool that allows him freedom to have sex with anyone if it’s in the interest of national security. Follow Hunt, with his sexy partner Lestie Heim Skringla as he unravels the mysteries of the sinister underground organization CUMDUMP (and yes, that’s an acronym).
To put it plainly, the game is what you might imagine from a Japanese parody take on James Bond and other spy films, but with a crazy sexual spin on everything. It goes without saying the game is ridiculous, but it is quite honestly entertaining in the process. I must admit I’ve had more than a few laughs going through the game script. This one’s not due for a while, but keep your eyes peeled for it!
Top Secret Game
I mentioned earlier that there’s a fourth project that I’ve been assigned to working on. We’ve been going through people’s suggestions (and yes, we do go through them!), and picked out this one title that garnered a bit of interest, and we’ve finally been given the go ahead to start working on it! The game is still being translated and requires it be ported to a new game engine so it won’t be ready for a while, but we’re working hard at making it a great release. I’ve been trying to sneak out some screenshots for you to see, but unfortunately no matter what I do they keep coming out really distorted. Here’s what I’ve been able to get out of Mangagamer HQ! Good luck!