Go! Go! Nippon! 2016 Tester’s Corner Vol. 2

Today’s Tester’s Corner for Go! Go! Nippon 2016 is brought to you by Nake!

Go! Go! Nippon 2016, was a blind run for me, without prior experience of the 2015 title. The layout after the initial day was very different from other types of visual novels I have had the honor of playing. The CG and the animation, which I was totally not expecting, literally blew me away.

I highly recommend this title. From the amazing mass of places you can visit, to the high replay value it offers. There are two routes you can go through, one with a “moe” personality, and the other being meaner, but cuter of the two. There are plenty of choices you can make throughout your week-long adventure. There is also a language toggle, and you can set it so the Japanese is on top, so it makes for a great learning opportunity. The wallet function is also very nice, since you can see the total amount of money that you spent. If you are ever planning a trip to Japan, or simply want to learn more Japanese, then this is a great game to help you along the way.

Thanks, see you next time!

Bookmark the permalink.

One Comment

  1. But still no furigana or voice acting. At minimum there should be a third optional dialog option (kanji/romaji/English) or a hotkey switching between kanji and romaji for learning purposes. This shouldn’t be difficult to implement, but could be a great benefit for Japanese learners. And if voice acting ever comes, then a button to repeat the sentence of course.

Leave a Reply