What an exciting year 2015 was for us! We brought thirteen excellent titles to the English market last year with eight of them also available on Steam and added a number of very successful third-party titles to our growing catalogue of visual novels. Our audience continues to grow thanks in no small part to Steam and a greater awareness of visual novels in general. With the successful release of our first BL game (the first in the English market in nearly a decade), we’re also reaching a broader audience than ever before. Without further ado, let’s take a look at how things ranked this year! Continue reading
For our final installment of the twelve days of visual novels we’d like to celebrate our last release of the year––coming out in just a few hours––Gahkthun of the Golden Lightning, with a comment from the game’s author and director, Sakurai Hikaru: Continue reading
Today’s spotlight title for the Twelve Days of Visual Novels: Go! Go! Nippon! 2015.
Amidst all the preparations and general craziness the holiday’s seem to bring, you might find yourself wanting to read, play, or watch something cute, fun, and dare I say… educational? Then look no further than Go! Go! Nippon 2015! If you’ve been living under a rock and have no idea what this cute little adventure game is all about, then put away those Christmas ornaments and pull up a chair! I’m gonna give you a brief run-down on Go! Go! Nippon!
Have you ever fallen in love with a fictional character, gentle reader? Perhaps you have a “waifu,” a character for whom you feel such strong affection no other character can compare. Before last year, I had considered myself above such things, but during my work on Cartagra and Kara no Shojo 2, I realized… I had fallen in love. With a character who appears in both games, and indeed could be considered central to each of their plots. Continue reading
Today’s spotlight title for the Twelve Days of Visual Novels: Free Friends.
Greetings. This is Craig Donson, the supervisor and editor for the English localization of A Kiss For The Petals – Remembering How We Met. Continue reading
Hi there, Cafe here. Let’s take a look back at Sweet Sweat in Summer, which was appropriately released during July of this year. It’s a little colder now, but maybe Sweet Sweat might be able to help you warm up a bit?
For today’s installment of the Twelve Days of Visual Novels we celebrate Higurashi Hou with some words from editor, Tyabann (please note this post may contain some mild spoilers through Watanagashi): Continue reading
Welcome to day two of the Twelve Days of Visual Novels! Today’s subject, our very first BL game: No, Thank You!!! Continue reading
Welcome, sale-loving denizens of the Internet! Since I’ve already written at-length about eden*‘s plot and the translation’s development history in previous blog posts, I thought I’d talk a bit about how eden* has done post-release this time around! More after the jump~