A Message From Novectacle

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We here at MangaGamer have already received a few questions about how we came about licensing The House in Fata Morgana after Novectacle and Playism’s initial attempt to translate it into English. Recently though, Novectacle decided to explain the situation in a recent post on their own staff blog, so we’ve taken the liberty to translate their message into English for all of our English fans. Continue reading

Programmer's Corner – Writing a Visual Novel Engine

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Doddler here, Mangagamer’s resident programmer. Really? Really! has just released, and it’s been a really exciting project for me for a variety of reasons. It’s the second game that I’ve had to port, the first one being Tick Tack, but this time I chose to do something different. Rather than rely on an existing visual novel system like before, I made one from scratch using the Unity Game Engine. Why did I go to such extremes, and did it pay off? Well, lets take a look. Continue reading