In honor of April Fool’s joke, we’re hosting a special sale on our website and Steam! This week is your chance to grab Go Go Nippon, Cho Dengeki Stryker, and eden* at a big discount! You can also read below to see some screenshots from our April Fool’s announcement. The former link now leads to the promotional page for euphoria. Read the rest of this entry »
Welcome to our fourth and final installment of our Women’s History Month interview series! If you missed our previous three installments, go check them out: Localization Staff Interview, Shigeo Hamashima Interview, Yuka Kayura Interview.
For anyone who may be unfamiliar with Women’s History Month, it’s celebrated in the US, UK and Australia during the month of March to bring attention to the contributions of women in our society. So, in the spirit of Women’s History Month, we decided it’d be a good opportunity to highlight some women creators among our eroge partners and let them tell us about themselves and their work.
This week, we talked to MILK, singer of Imouto Paradise‘s opening theme.
Today we’d like to announce the addition of Amber Breaker, the third title in the Jewel Star series! Available for pre-order now, this new title will be available on April 16th, 2015! We’d also like to take this chance to share some comments from the voice actress below.
We’ve got something a little special to share with everyone today: some background on how No, Thank You!!! was developed and a bit of insight into its creators. This is a translated excerpt of the Q&A section of No, Thank You!!! Setting Sourcebook. This post contains some spoilers about the plot of the game, so if you haven’t finished at least one route yet, you might want to refrain from reading until you do.
Any answers not specifically attributed to a staff member are from Amemiya, the game’s director. Hamashima, the game’s artist, is referred to by her BL penname, Sanpei here.
No Thank You!!! is the first visual I had the pleasure of testing for MangaGamer, and when I first received the offer, I could honestly say I was a bit daunted. Not only was the game lengthy, it was obviously so far out of my genre it wasn’t even funny, considering the subject matter. Despite that, I was happy to dive in and get the full experience that it could offer. Read the rest of this entry »