Today we’re happy to announce our upcoming two week Winter Sale! From December 12th until December 26th, we’re offering 25% or more off on select titles! Come celebrate the holidays with some of the finest games we have to offer! Hardcopies are on sale too, so you can buy some of our great games as gifts for your friends! Check the full list after the break! Continue reading
Today’s Babble is brought to you by NekoBabbles! Continue reading
For those who have been experiencing issues with d2b vs Deardrops, this patch should resolve the following problems:
- – Fixed a problem where the game could freeze during certain points when the script is waiting for audio to finish to advance.
- – Made some changes to the way the text window is displayed. It should make text window transitions work better, and also fixes a weird glitch where a phantom duplicate character could appear on screen.
- – Put in some countermeasures to prevent the unusual problem where volume of speed sliders would sometimes reset to the far left when leaving the config screen.
- – Fixed a few minor typos.
Anyone downloading the game new will have the patch already applied. To install, simply extract the contents of the zip file into the folder where you installed d2b vs Deardrops. You can grab the patch HERE.
This week we’re taking a bit of time to talk about d2b, or the Second Literature Club. Continue reading
Doddler here, Mangagamer’s resident programmer. Really? Really! has just released, and it’s been a really exciting project for me for a variety of reasons. It’s the second game that I’ve had to port, the first one being Tick Tack, but this time I chose to do something different. Rather than rely on an existing visual novel system like before, I made one from scratch using the Unity Game Engine. Why did I go to such extremes, and did it pay off? Well, lets take a look. Continue reading