No Thank You! Creator Q&A

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We’ve got something a little special to share with everyone today: some background on how No, Thank You!!! was developed and a bit of insight into its creators. This is a translated excerpt of the Q&A section of No, Thank You!!! Setting Sourcebook. This post contains some spoilers about the plot of the game, so if you haven’t finished at least one route yet, you might want to refrain from reading zontil you do.

Any answers not specifically attributed to a staff member are from Amemiya, the game’s director. Hamashima, the game’s artist, is referred to by her BL penname, Sanpei here.

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Tester’s Corner: No Thank You Ed. Vol 3

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No Thank You!!! is the first visual I had the pleasure of testing for MangaGamer, and when I first received the offer, I could honestly say I was a bit daunted. Not only was the game lengthy, it was obviously so far out of my genre it wasn’t even funny, considering the subject matter. Despite that, I was happy to dive in and get the full experience that it could offer. Continue reading

Introducing No, Thank You!!!

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No, Thank You!!! follows the exploits of a mysterious young man after he saves the life of the kindly middle-aged man and starts working at the man’s jazz bar. He soon discovers that there’s more to this cozy little jazz bar than meets the eye. As our amnesiac protagonist delves deeper into both the back-alley dealings of the bar and his attractive male coworkers, we do begin to wonder if the bar is the only thing with a hidden side to it… Continue reading