While April Fools’ Day may celebrate playing practical jokes, this sale is anything but! Get up to 60% off select digital products on both MangaGamer and Steam from April 1st until 11:59PM EDT on April 8th!
But that’s not all, folks! In keeping with the silly nature of this sale, we’ve made something a little outrageous ourselves–a cat calendar, or Meowander! (Yes, we’re very original.)
This special 12-month calendar honors the unsung heroes of visual novel production, the hardworking development and localization…’s cats!
In 2017, the team behind The House in Fata Morgana held a concert and panel discussion event in Osaka, Japan called “The Live in Fata Morgana,” and this is a complete recording of that event. Enjoy some of the most memorable and heart-wrenching songs from the series performed live, as well as an in-depth discussion with Keika Hanada and Moyataro about Fata Morgana and Novectacle’s past, present, and future.
The concert is presented in 4K video with high-quality audio and English subtitles. You can pick it up right now on Steam!
Hello everyone! I’m Yukino (or just Yuki), and I was the translator and programmer in charge of The House in Fata Morgana, as well as its prequel-sequel-followup game A Requiem for Innocence. If that sounds confusing, don’t worry! I’m here to introduce each of the various episodes that make up the full package of A Requiem for Innocence.
[SPOILER WARNING: It’s not possible to talk about the contents of this game without touching on events that happen in the original The House in Fata Morgana, so there be spoilers beyond this point!]
A Requiem for Innocence is a side story to the visual novel The House in Fata Morgana, originally released in 2012 and localized into English by MangaGamer in 2018.
While playing The House in Fata Morgana first will certainly enhance your experience, the core story in “A Requiem for Innocence” acts as a stand-alone prequel to the previous game, so don’t hesitate to pick it up if it catches your interest.
Additionally, the writing style and overall presentation of A Requiem for Innocence is different from its predecessor. For this game, we decided we wanted to eliminate as many of the free sound effects as possible and try to make the sound direction feel more immersive. We were so focused on the music in The House in Fata Morgana that we weren’t able to give as much attention to the sound effects as we might have liked, so as a team, we’re glad we were able to do that with A Requiem for Innocence.
Thank you all for your support, and we hope you’ll continue to support us so we can keep making even better games!
In honor of the addition of Russian language support for The House in Fata Morgana (which is available right now on both Steam and MangaGamer.com) we’ve put the game on sale for 30% off for the next week!
We also have a beautiful illustration from Moyataro and comments from Hanada Keika (in Japanese, Russian, and English!) for the occasion: Continue reading