At long last, Da Capo 3 R will finally be here in just a few weeks, so let’s start off by taking a deeper look at the game’s main heroine, Ricca Greenwood. Continue reading
Author: Kouryuu
Trinoline Announced
Surprise! At his Monday Q&A panel during Anime Expo 2016, Nobukazu (nbkz) Sakai announced minori’s next Visual Novel project: Trinoline ~LL Move~.
During the panel, nbkz expressed his desire to make Trinoline an international release, and his plans to ask those of us at MangaGamer to handle the localization while the game is still in development, with goals to make the time gap between Japanese and English releases as small as possible.
Current development plans are setting early 2017 as the target release date for Trinoline in Japan.
Euphoria TL Corner 5: Interview with Character Designer Hamashima Shigeo
Today we’re happy to present the last interviews with the staff who helped create euphoria! These interviews have been translated from euphoria‘s original website. The final one is with the Character Designer, Hamashima Shigeo. Continue reading
Euphoria TL Corner 4: Interview with Planning/Scenario Writer Asou Ei
Today we’re happy to present the fourth of five interviews with the staff who helped create euphoria! These interviews have been translated from euphoria‘s original website. The fourth one is with the Scenario Writer, Asou Ei. Continue reading
Euphoria TL Corner 3: Interview with Director Akutsu Ryou
Today we’re happy to present the third of five interviews with the staff who helped create euphoria! These interviews have been translated from euphoria‘s original website. The third one is with the Director, Akutsu Ryou. Continue reading
Euphoria TL Corner 2: Interview with Chief Graphics Designer: PONSUKE
Today we’re happy to present the second of five interviews with the staff who helped create euphoria! These interviews have been translated from euphoria‘s original website. This second one is with Chief Graphics Designer, PONSUKE. Continue reading
Euphoria TL Corner 1: Interview with Chief Graphics Designer Hyoujou Aoi
Today we’re happy to present the first of five interviews with the staff who helped create euphoria! These interviews have been translated from euphoria‘s original website. The first one is with Chief Graphics Designer, Hyoujou Aoi. Continue reading
Tester’s Corner: Onikakushi Ed. Vol 5
I cannot begin to explain how excited I was when I heard the next title I would get to sink my teeth into was Higurashi. Years ago, it was my obsession, my “curse” you might even say. Puns and jokes aside, I was very much stoked to get my hands on the 07th Expansion visual novel that started it all: a franchise of anime, shorts, OVAs, among others. Continue reading
Tester’s Corner: Onikakushi Ed. Vol 4
Higurashi was not the kind of game I was expecting it to be. I didn’t really know much about it going in other than it being a horror series. Based on that I had assumed there would be a lot of murdering going on, but in reality it was more of a slice of life comedy with an occasional murder and some mystery elements thrown in. Continue reading
Translator’s Corner: Sweet Sweat in Summer
Hi, I’m Cafe. I translated Sweet Sweat in Summer: The Naughty Girl and Her Ripe Scent (Natsuiro Mikan ~Ecchi na Shoujo to Shitataru Nioi~). You might be wondering why we went with that title instead of the rather simple “Natsuiro Mikan”. The reason for this was because we wanted to better portray the meaning of the Japanese title in a way that was direct and got right to the point in English. Continue reading