Programmer's Corner – Writing a Visual Novel Engine

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Doddler here, Mangagamer’s resident programmer. Really? Really! has just released, and it’s been a really exciting project for me for a variety of reasons. It’s the second game that I’ve had to port, the first one being Tick Tack, but this time I chose to do something different. Rather than rely on an existing visual novel system like before, I made one from scratch using the Unity Game Engine. Why did I go to such extremes, and did it pay off? Well, lets take a look. Continue reading

A Short Look Back, Part 15

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With our fifth year anniversary coming to a close, we decided to take a moment to showcase some of the thoughts and feelings of the staff that have been a part of MangaGamer over the years. This one comes from BдTMдN, one of the more recent additions to our translation team, who’s currently working on revamping one of our old translations. Continue reading