Introduction to the Tales of A Requiem for Innocence

Hello everyone! I’m Yukino (or just Yuki), and I was the translator and programmer in charge of The House in Fata Morgana, as well as its prequel-sequel-followup game A Requiem for Innocence. If that sounds confusing, don’t worry! I’m here to introduce each of the various episodes that make up the full package of A Requiem for Innocence.

[SPOILER WARNING: It’s not possible to talk about the contents of this game without touching on events that happen in the original The House in Fata Morgana, so there be spoilers beyond this point!]

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The House in Fata Morgana: A Requiem for Innocence – Now Available for Pre-order!

The much anticipated The House in Fata Morgana: A Requiem for Innocence is finally available for pre-order! Pre-order alone or with the original soundtrack and save 10% or wait until release on May 17th and grab them both on Steam!

We also have a short message from the developer!

A Requiem for Innocence is a side story to the visual novel The House in Fata Morgana, originally released in 2012 and localized into English by MangaGamer in 2018.

 

While playing The House in Fata Morgana first will certainly enhance your experience, the core story in “A Requiem for Innocence” acts as a stand-alone prequel to the previous game, so don’t hesitate to pick it up if it catches your interest.

 

Additionally, the writing style and overall presentation of A Requiem for Innocence is different from its predecessor. For this game, we decided we wanted to eliminate as many of the free sound effects as possible and try to make the sound direction feel more immersive. We were so focused on the music in The House in Fata Morgana that we weren’t able to give as much attention to the sound effects as we might have liked, so as a team, we’re glad we were able to do that with A Requiem for Innocence.

 

Thank you all for your support, and we hope you’ll continue to support us so we can keep making even better games!

The House in Fata Morgana Now Available with Russian Language Support!

In honor of the addition of Russian language support for The House in Fata Morgana (which is available right now on both Steam and MangaGamer.com) we’ve put the game on sale for 30% off for the next week!

We also have a beautiful illustration from Moyataro and comments from Hanada Keika (in Japanese, Russian, and English!) for the occasion: Continue reading

Novectacle Anniversary Message

In honor of the one year anniversary of The House in Fata Morgana‘s English release, we have some comments from the developers!

Surprisingly enough, it’s been one year since The House in Fata Morgana launched on Steam and MangaGamer’s website! When it first went on sale we were worried about whether or not everyone would enjoy our work, but it turns out that we didn’t need to be at all. It is thanks to all of you that this title continues to spread. Because of your appreciation and recommendations to friends, the flames of this story burns ever brighter. We hope that everyone will continue to support us in the future, and the overwhelming gratitude we feel will be accurately conveyed to you in our next work. It will be a product related to The House in Fata Morgana, but also a new product for us at Novectacle.

 

We thank you all for your constant encouragement, from the bottom of our hearts.

 

Novectacle 縹けいか (Hanada Keika)
Twitter
@Novectacle
@Novectacle_EN

You can pick Fata Morgana up right now on our website or Steam for 30% off!

The House in Fata Morgana Version 1.2 Update

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Hey everyone. As some of you may have heard, The House in Fata Morgana was released on the 3DS in Japan by FuRyu a couple days ago. For this new edition of the game, Novectacle completely remade the Maid’s sprites, and we’re bringing those updated graphics to the PC release for you today. Here’s a quick sample of how the new sprites look compared to the original: Continue reading

The House in Fata Morgana Version 1.1 Update

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Hey, everyone. We’ve got a little surprise for you today to celebrate the ongoing summer sale. Our friends at Novectacle have been hard at work behind the scenes polishing and enhancing The House in Fata Morgana, and we’re bringing you the first fruits of their ongoing efforts today.

The update includes minor script modifications, adjustments to Mell’s and Pauline’s sprites, and a complete overhaul of the sound effects. More than 75% of the game’s SFX have been replaced with higher quality effects, and the total number of unique SFX has been increased almost 2.5x, giving the game a much richer, more immersive soundscape.

The version 1.1 update is live on both Steam and the MangaGamer website right now. However, due to the scale of the update, you will have to redownload the game from your account page if you purchased it from the MangaGamer store. Steam customers should have the update automatically applied for them.

The House in Fata Morgana Localization Team Interview with Videogamezone.eu

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A few weeks ago, the localization team for The House in Fata Morgana participated in an interview with Italian gaming website, Videogamezone.eu. We thought we’d share the original English interview here so more people could read it. Please note that this post contains some spoilers about the game: Continue reading

The House in Fata Morgana: Tester’s Corner Vol. 1

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Hello everyone, I’d once again like to thank MangaGamer for letting me participate in the beta test for The House in Fata Morgana, as well as BlackDragonHunt and Ritobito for translating and editing this fantastic game. It’s the first Novectacle game to be localized and what a way to start out in the west! Continue reading