Hey there! I’m shaku-tan, an editor here at MG. I wanted to talk to you a little today about the game I worked on, Sweet Young Bride, and how we handled localizing euphemisms. Continue reading
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Hey there! I’m shaku-tan, an editor here at MG. I wanted to talk to you a little today about the game I worked on, Sweet Young Bride, and how we handled localizing euphemisms. Continue reading