Our fifth installment of DCIF’s Tester’s Corner is brought to you by RF!
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When I started testing this game, I felt a bit worried about not understanding many parts of it since I didn’t read the original Da Capo. But to be honest, while I felt lost sometimes, I understood the game quite well and got the theme behind it easily.
While DCIF is rather archtypical as a bishoujo game, some things about it surprised me.
The way the story is centered on Kotori and the way it is built up can be seen as crude, unnecessarily dramatic or even cruel. But you’ll see what I mean when I say someone must be hit really hard sometimes to recover their senses. Just mentioning the main message of the game is kinda spoilerrific, so I’ll refrain from saying more in regards to this.
I’m not sure if I’d be able to give a sensible review on the characters since it’s the first contact I had with the series, so I’ll stay with how they evolve here. There were… a couple of things that caught me off guard regarding some characters’ identities (as in, when re-testing the game, I was like “come on, I feel stupid, how come I couldn’t get the hints when they were so obvious?”). The female characters are adequately adorable and the Jun’ichi-Suginami-Kudou trio is assured healthy fun.
DCIF accomplishes its function as non-ero bishoujo game. Lighthearted and not complicated love story, simple yet touching message and heartwarming scenes in that wonderful period of life that is school.
Don’t expect more. Don’t expect less.